U-Camp
U-Camp Agenda
Morning Workshops - Design methodologies, accessibility, patterns, and usability
9:00 - Welcome
9:05 - Accessibility for Sakai Designers
Slides:Â Accessibility in Sakai
(Mike Elledge, Michigan State & Colin Clark, University of Toronto)
This talk will provide an overview of accessibility principles and practices as they affect designers. We will define accessibility, address the issue of standards and legislation, and describe the user experience for people with disabilities in Sakai. U-Camp attendees will be provided with information about the accessibility resources available to them in Sakai and techniques for how they can create more accessible user interfaces. We'll also discuss the future vision for accessibility and usability within Sakai and beyond.
9:55 - User Centered Design at UC Berkeley
(Daphne Ogle, UCB & Judy Stern, UCB)
Slides:Â Goal-directed design at UC BerkeleyÂ
In this talk we'll give an overview of the design process we're evolving at Berkeley--a process greatly influenced by current practices in goal-directed design, but with our own touches. We'll include examples from a Berkeley project to which we applied this process.
10:30 - Morning Break
10:45 - Suggestion to Requirement to Spec
(Cary Brown, Oracle)
How do we make sure that what is being worked on in Sakai is what we need? Have we asked for what we think we asked for? And have we asked for it in a way that somebody can actually build it? A quick discussion of the differences between (or the lifecycle from) general suggestion to detailed, usable design specification.
11:10 - Design patterns
(Marc Brierley, Stanford)
Slides: Overview and update on Design Pattern WG
11:25 - Sakai Usability
(Mark Notess, Indiana University)
Where we are, where we need to be, and how to get there
11:50 - What do we mean by design?
(Kathy Moore, Boston University)
Slides:Â What do we mean by design?*
Design happens--at several levels. Some people think design is synonymous with UI, while others dismiss any design that doesn't start with a role in developing requirements. We'll discuss aspects of the design process and work toward a common vocabulary about what kind of design we are or aren't doing. The goal is to clarify what we can and can't contribute to various projects and to communicate more clearly about this with each other and with developers.
12:15 - UI Development Guide
(Gonzalo Silverio, University of Michigan)
Envisioning a UI Development Guide to compliment the Design pattern library and the future style guide.
Slides:Â A UI Vocabulary/Dev Guide
12:30 - Lunch
Afternoon Discussions - Strategies for moving Sakai toward "user delight"
(facilitated Mara Hancock, UCB & Jutta Treviranus, University of Toronto)
1:15 - Sakai design concerns and challenges
2:10 - Imagining what a really great Sakai UI would be
3:05 - Afternoon Break
3:15 - How UI changes fit w/requirements process
(Mark Norton, Sakai Foundation)
4:00 - Work on proposal with specific actions to get us to user delight in Sakai
5:00 - U-Camp Ends