Best Practices for High Quality Code
Information
This page offers some best practices and standards for code which should help ensure it is more maintainable and higher quality. Some tips will help ensure you have better performance and scalability and others will increase the change tolerance. It's not good enough to just get something working. It has to be maintainable.
Automated testing
Code should include automated testing to ensure stability, reliability, change tolerance, and correct operation
We recommend that code should have unit testing with at least 50% overall code coverage
Function coverage should be 90% or higher
Unit testing should always run during Sakai compiliation
Practice Test Driven Development
Create the Class/API -> Write the Test -> Program the Implementation -> Run the Test
Forces you to use your own method (and hopefully check if it is intuitive to use)
Requires an immediate check against the javadoc (API)
Makes the developer think about how the method will work and what it does BEFORE they write any code
Always create and include unit tests when writing services
Unit testing should be added to test methods
This is most appropriate for testing methods which have no dependencies on external services (e.g. utils)
If methods make heavy use of other services then it may be better to simply write an integration test
Mocks can be used but are not a substitute for full integration tests
Example: EntityReferenceTest
Sample unit test:
public void testCountAsInString() { // positive test (e.g. test getting something back) int count = Stuff.countAsInString("aaronz"); assertEquals(2, count); // negative test (e.g. test getting nothing back) assertEquals(0, Stuff.countAsInString("xxxxxxx")); // exception test (test that the right exception is generated) try { Stuff.countAsInString(""); fail("This should have died"); } catch (IllegalArgumentException e) { assertNotNull(e.getMessage()); } }
Add integration testing for critical code
Integration testing ensures components are operating together correctly
Integration/validation/load testing should be easy (and possible) to run in Sakai
DB integration tests allow the developer to check if their data layer is working correctly
These can be run in eclipse and during the maven build
These are structured like standard Junit tests but use AbstractTransactionalSpringContextTests to handle injections
Example: EntityBrokerDaoImplTest
Logic integration tests allow the developer to test their logic layer/service with the DAO underneath it
These can be run in eclipse and during the maven build
These are structured like standard Junit tests but use AbstractTransactionalSpringContextTests to handle injections
Example: EntityBrokerImplTest
Full integration tests can be generated and executed using test-harness or test-runner
These tests are executed within a running Sakai Component Manager (possibly a full running Sakai system)
These are structured like standard Junit tests but use SpringTestCase or SakaiTestCase to handle injections and provide access to some helper methods
Example: Test Runner
Team/Pair Programming
Team or pair programming involves one driver (on the computer) and one or more co-pilots (observer/advisor)
Encourages discussion of code design decisions and best practices
The observer catches syntax and more importantly logical errors
Multiplies knowledge of the codebase and encourages sharing of expertise
Discourages the use of poor practices and short-cuts (laziness)
Exception Handling
Appropriate exception handling is critical for identifying errors and finding problems in code
Never swallow exceptions or leave catch blocks empty
Leaving empty catch blocks is a bad idea in almost all cases
The notable exception to this is the try->catch->finally->try->catch blocks in JBDC and things like that
This is typically a result of "throwy" interfaces
public void setThing(String thing) { try { savedThing = Long.parseLong(thing); } catch (Throwable t) { } }Does this do what the developer calling this would expect if an exception occurs?
No, there would be no warning that the value was not set, it would appear to have worked when it had actually failed
At LEAST put in a log statement (warn level) but it would be better to actually rethrow this exception
Don't throw java.lang.Exception
java.lang.Exception should not be used in interfaces (throws Exception) or to indicate an error occurred
Use an appropriate type of exception (IllegalArgumentException) or create one by extending RuntimeException
Always provide a message with the exception with as much information as would be needed to understand the failure
Don't catch Throwable
java.lang.Throwable should not be caught since it is the superclass of all errors and exceptions in the Java
includes java.lang.Error (indicates serious problems that a reasonable application should not try to catch) and OutOfMemoryError (among others)
Maintain the stack when re-throwing an exception
Pass on the cause of the original exception when rethrowing an exception which was caught
try { newC = (T) Array.newInstance(componentType, 0); } catch (Exception e) { throw new IllegalArgumentException("Cannot construct array of type: " + componentType + " for: " + beanClass, e); }
Minimize use of "throws" (checked exceptions) in method definitions
Don't make it hard on developers who are using your interfaces
public void badInterface(String thing) throws NullPointerException, ActivationException, AlreadyBoundException, BadStringOperationException, InstantiationException, InvalidApplicationException, UnsupportedFlavorException;These are known as checked exceptions
This leads to developers capturing all the exceptions and writing empty catch blocks because they do not know what to do with all these exceptions or possibly plan to come back to it later and forget
From Tim McCune (definition of checked and unchecked exceptions):
_Checked exceptions are exceptions that must be declared in the throws clause of a method. They extend Exception and are intended to be an "in your face" type of exception. A checked exception indicates an expected problem that can occur during normal system operation. Some examples are problems communicating with external systems, and problems with user input. ... Often, the correct response to a checked exception is to try again later, or to prompt the user to modify his input.
Unchecked exceptions are exceptions that do not need to be declared in a throws clause. They extend RuntimeException. An unchecked exception indicates an unexpected problem that is probably due to a bug in the code. The most common example is a NullPointerException. There are many core exceptions in the JDK that are checked exceptions but really shouldn't be, such as IllegalAccessException and NoSuchMethodException. An unchecked exception probably shouldn't be retried, and the correct response is usually to do nothing, and let it bubble up out of your method and through the execution stack._
Throw RuntimeExceptions instead (unchecked exceptions)
These are typically used to indicate programmer failures and are the way to guide the programmer so they can fix the code that is calling your methods/interfaces
Don't forget to document them in the Javadoc API though (using @exception)
Rule of thumb: If a developer can reasonably be expected to recover from an exception, make it a checked exception (throws). If they cannot do anything to recover then make it an unchecked exception (runtime).
Use a static code review tool like PMD
Code review tools can be used to look for common issues in your code. Many of these can be setup to run during your maven builds
Fix the issues that are identified by the static code review
You can look at the Sakai code review here: http://qa1-nl.sakaiproject.org/codereview/bug_dashboard/
Contact Alan Berg (a.m.berg@uva.nl) to get your code added to the review
Keep It Simple Stupid
Simple code is elegant and can be harder to write but easier to maintain and understand
Complex code is hard to read
Overly clever code is hard to understand
For example: Putting too much on a single line is hard to read, hard to debug, and makes reading stacktraces more difficult
if (service.addThing(users.getUser(item.userId), sites.getCurrentLocation().getSite().id, Format.getformattedtext(texturl)) == previousCheck.getResult().convertToInteger()) { // do something here, but when is anyone's guess :-( }
Use appropriate logging levels
Use of appropriate logging levels helps admins and developers deal with log messages appropriately
When logging things that are informative for normal usage, use INFO level
If a failure occurs which is not a problem then use WARN level, but do NOT use warn to indicate that something failed!
That is what ERROR and FATAL log levels are for (so use them please)
Using log levels that are inconsistent will confuse and upset the production team AND developers
Minimizing dependencies
Don't depend on implementations
Always use the API/interface when it is available and do not cast objects to implementation types
The possible exception to this is if you are using the implementation inside your own project
Use IDs instead of objects when possible
Try to use IDs instead of heavy objects in interfaces
This reduces the exposure of dependencies and allows for simple communication of data
This also makes it easier to work with webservices and webapps
Example: String findUserEmailById(String id) would be better than String findUserEmail(User user)
This allows a developer to find the email address easily if they have the user object OR if they only have the id of the user
Interface design
Keep interfaces small (one interface per logical piece)
Interfaces which have to be implemented by developers should be as small as possible
Smaller interfaces are easier to implement and understand
Use an extension model
Break up the interfaces into logical pieces which can be added together to extend the capabilities of the code being implemented
This capabilities style is more flexible and easier to work with for implementors
It keeps developers from implementing classes and leaving methods unimplemented which they do not understand or need
Include detailed Javadocs with examples
Good documentation for APIs is absolutely critical for making the interface usable and understandable
Use the javadocs standard style
Specify valid and invalid inputs
Specify exactly what is returned (especially if nulls are returned sometimes)
Specify the Exceptions that are returned if they are something the developer might need in order to work with the interface
Don't bother indicating that NullPointerException is returned if a null is provided, but you might indicate that IllegalArgumentException is returned when a supplied value is invalid
General Best Practices
References
Exception Handling